In over sixty hours of play, I have had one crash that was easily traced and rectified.
There is no rubbish being left behind in the saved games, so I won’t have to do this again in nine months.
The biggest problem with the old build was script lag. Even though I have a very powerful computer and optimised the system files, it was too much for some mods to deal with.
The advances of the last few months with Base Object Swapper, Nemesis, Dynamic Animation Replacer, Spell Perk Item Distributor and Keyword Item Distributor have been astounding. Complex distribution lists are a thing of the past. Some of my favourite mods are now redundant, as the ones that use these modern tools are far superior and reduce conflict.
The children are now a combination of RS Children and TKAA, so some will look slightly different.
I have abandoned Palaces and Castles Enhanced, and other mods, for the JK series.
I have l almost caught up to where I was. The next part of Serana’s story should be up by the end of the week. I will endeavour to move along as fast as possible before testing the update to Rigmor of Cyrodiil.
Sorry for the delay. I wanted to get this right, which has involved a lot of experimenting with the newer mods.
P.S. You will also notice everybody had a unique look armour-wise. They all complained about looking like clones.